Physical Computing and Interactive Installation

As a key contributor to an interactive installation for the LLUMA Art Festival in Barcelona, I helped lead the Interaction Design and technical implementation for our exhibit. Our goal was to create an immersive experience that evoked a sense of playfulness and discovery.
The installation featured a network of suspended orbs that reacted to touch with dynamic light patterns. I designed the core interaction model, where a single touch would trigger a cascading lighting effect, creating compelling visual feedback that encouraged further interaction. My role also involved the technical execution, including programming the system's logic and integrating physical hardware using Arduino and custom sensors to detect user input.
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